Changelog: 12 September 2019
Less time than usual spent on this update, but it comes with some nice UI updates and a bit more content in the form of melee weapons.
- Charmed status animation
- the deck manager shows popups for activated abilities on equipment
- options for volume of sound effects
- new icons for conditions and abilities
- spell and equipment descriptions popup on combat log hover
- 10 equipment: melee weapons
- 1 new unit
- rationalised the core negative conditions
- new condition Terrified (which is to Frightened as Passive is to Charmed)
- for ability targetting, tiles are no longer considered to be opponents
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