Changelog: 2 October 2020
Essenceborn » Devlog
Most of the items from the last update have been finished off plus one or two extras. Along with grass, the rock is now textured too:
There's still more work to be done, especially with shadows from steps in rock terrain but it is all moving forward. The full update list:
Client:
- moved from health pips to health bars
- tidied up the ranged attack animation
- fix to tornado sprite clipping
- new hp bars
- unit ap area shows unit's controller
- captured fonts have markers at the edges of their contestable range
- dirt terrain steps
- rock terrain surface
- menu buttons no longer massive
- one Tree Spirit sprite added
Server:
- fixed Inhabit ability
- put dirt under snow on some maps
Files
essenceborn-linux.zip 85 MB
Oct 02, 2020
Essenceborn client for Windows 81 MB
Oct 02, 2020
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Essenceborn
Status | In development |
Author | Speculative Simulations Ltd |
Genre | Strategy |
Tags | Fantasy, Multiplayer, Tactical, Turn-based |
More posts
- Changelog: 9 June 2021Jun 09, 2021
- Changelog: 16 April 2021Apr 16, 2021
- Changelog: 14 March 2021Mar 14, 2021
- Changelog: 13 November 2020Nov 13, 2020
- Changelog: 4 November 2020Nov 04, 2020
- Changelog: 16 October 2020Oct 16, 2020
- Changelog: 22 September 2020Sep 22, 2020
- Changelog: 24 July 2020Jul 24, 2020
- Changelog: 6 July 2020Jul 06, 2020
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