Changelog: 24 July 2020
Essenceborn » Devlog
The groundwork for animations for terrain conditions and generic attack animations is now in. There are a few bug fixes and cosmetic changes but no major features for this update.
Client:
- rune dock no longer blocks clicks on terrain below it
- fix queue preventing bot games when 2+ replays were available
- academy text can now overlay and interact with a running game
- terrain info popup shows terrain conditions
- Mud with the Tar condition is now darker
- test (placeholder) animation for melee attacks
Server:
- pass terrain condition information to the client (e.g. Tar, Burning Bars etc.)
- fix game crash when a Water Spout becomes a Tornado
Files
essenceborn-linux.zip 84 MB
Jul 24, 2020
Essenceborn client for Windows 80 MB
Jul 24, 2020
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Essenceborn
Status | In development |
Author | Speculative Simulations Ltd |
Genre | Strategy |
Tags | Fantasy, Multiplayer, Tactical, Turn-based |
More posts
- Changelog: 9 June 2021Jun 09, 2021
- Changelog: 16 April 2021Apr 16, 2021
- Changelog: 14 March 2021Mar 14, 2021
- Changelog: 13 November 2020Nov 13, 2020
- Changelog: 4 November 2020Nov 04, 2020
- Changelog: 16 October 2020Oct 16, 2020
- Changelog: 2 October 2020Oct 02, 2020
- Changelog: 22 September 2020Sep 22, 2020
- Changelog: 6 July 2020Jul 06, 2020
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