Changelog: 30 August 2019
Smaller update for this two-week patch. The sprite editor work is still in progress, working towards basic animation.
Client
- custom shrines can be added to battlegroups and appear in-game
- fix to sprite direction with back facing
- movement selection can handle relocation through portals
- observers can see player names in-game
- if no units are in range of an activated ability it will show the range AoE instead
- damage calculator fixed to show awestruck, incorporeal, engaged multipliers
- opposing units now highlight correctly for equipping
Server
- 10 new equipment
- fix to effects of decaying, blizzard
- generating rock removes dirt
- flying mechanic added
- abilities added by equipment now correctly show their cooldown
- equipment can grant negations to conditions
- "nearest unit" and "nearest tile" will pick randomly amongst equal distance choices
- block/dodge/deflect now consistent. All are targetted abilities.
- Rapidfiring now uses correct unit's damage stat
Files
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Essenceborn
Status | In development |
Author | Speculative Simulations Ltd |
Genre | Strategy |
Tags | Fantasy, Multiplayer, Tactical, Turn-based |
More posts
- Changelog: 9 June 2021Jun 09, 2021
- Changelog: 16 April 2021Apr 16, 2021
- Changelog: 14 March 2021Mar 14, 2021
- Changelog: 13 November 2020Nov 13, 2020
- Changelog: 4 November 2020Nov 04, 2020
- Changelog: 16 October 2020Oct 16, 2020
- Changelog: 2 October 2020Oct 02, 2020
- Changelog: 22 September 2020Sep 22, 2020
- Changelog: 24 July 2020Jul 24, 2020
- Changelog: 6 July 2020Jul 06, 2020
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