Changelog: 18 July 2019


This update has been pushed half a week early as there are already fairly substantial changes to content (new equipment!), UI (tile highlighting improvements), graphics (damage animations, new placeholder sprites) and bug fixes for the engine.


Client
 - damage animation
 - new tile highlights
 - hold 'g' to highlight all tiles as a grid
 - hold 's' to show spell presence
 - fixed screen shudder on scrolling
 - spell and equipment keywords show in their description
 - fixed spell and equipment tile highlights
 - fixed condition stack removal display bug

 - new placeholder (unanimated) sprites for some Ratta and Katta units, thanks to the player "paper".

Server
 - stack removal events were not always firing correctly (e.g. Subverted)
 - auras check all trigger conditions before proccing (e.g. Range Finder)
 - all buff auras (Defender, Empathy etc) require 2 shared keywords
 - all buff/debuff auras now only target champions
 - changing a unit's controller to friendly removes any engaged conditions
 - spells that target units can no longer be cast at empty tiles
 - equipment runes are now removed from the dock
 - can no longer equip multiple times one one unit
 - equipment can be targetted at friendly champions and adjacent opposing champions
 - Take form no longer removes activated abilities from equipment or spells
 - 12 new equipment, 3 new spells

Files

Essenceborn client for Linux 81 MB
Jul 18, 2019
Essenceborn client for Windows 77 MB
Jul 18, 2019

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