Changelog: 24 October 2019
Two major parts to this update: 1) Zombies are now a complete theme; 2) Overhaul of champion display UI
Server
- death tests now occur in parallel, not one unit at a time
- Zombie units for Scaled; Zombie banner; Zombie support unit
- points are generated by shrines. Fonts now generate points for their opponent.
Client
- Deck manager handles max BG slots, purchases enabled
- Reformatting of in-game unit stats UI
- spell presence values are now shown: none,self,1,2,3.. etc.
- deploy animation
- status animations for blinded and frightened
- selected activated ability lights up while selecting target tile or unit
- ranked queue shows whether or not it is empty
- tidied up single player level descriptions
- sounds for acid, psychic and frost damage
- options for full screen. Settings available in the main menu via "Esc"
Files
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Essenceborn
Status | In development |
Author | Speculative Simulations Ltd |
Genre | Strategy |
Tags | Fantasy, Multiplayer, Tactical, Turn-based |
More posts
- Changelog: 9 June 2021Jun 09, 2021
- Changelog: 16 April 2021Apr 16, 2021
- Changelog: 14 March 2021Mar 14, 2021
- Changelog: 13 November 2020Nov 13, 2020
- Changelog: 4 November 2020Nov 04, 2020
- Changelog: 16 October 2020Oct 16, 2020
- Changelog: 2 October 2020Oct 02, 2020
- Changelog: 22 September 2020Sep 22, 2020
- Changelog: 24 July 2020Jul 24, 2020
- Changelog: 6 July 2020Jul 06, 2020
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